|  | 
Dream Machines: The Intersection of Live Arts Practices and Game Engine Technologies Programme21 January 2008
| 10.00 | Arrivals, tea and coffee |  
| 10.30 | Introduction to the workshop |  
| 11.15 | Introduction to in-game maps |  
| 12.15 | Group discussion of themes |  
| 13.00 | Lunch |  
| 14.00 | Bluescreen workshop |  
| 16.00 | Introduction to avatars |  
| 16.30 | Archive/blogging time with tea and coffee |  
| 17.00 | Day 1 conclusions |  
| 17.30 | Close |  22 January 2008
| 09.30 | Introduction to the day |  
| 10.00 | Steve Dixon - 'Fusing Theatre, Telematics, Digital Doubles and Videogames' |  
| 10.45 | Character development workshop |  
| 11.15 | Tea and coffee |  
| 11.30 | Avatar puppetry |  
| 13.00 | Lunch |  
| 14.00 | Sound workshop |  
| 15.00 | Preparation for Dorkbot |  
| 16.30 | Archive/blogging time with tea and coffee |  
| 17.00 | Conclusions |  
| 17.30 | Break including dinner |  
| 19.00 | Dorkbot Bristol (http://www.dorkbot.org/dorkbotbristol/) |  
| 21.00 | Close |  |